Elsewhere there are things that we all miss, yet it takes just one to notice...

2024 Updates

So it is time for me to setup a new development folder. This time around, unlike the many years in the past, all the test projects will be dumped into a testing folder before they are allowed to join any main stream projects that I am working on.

Now with a PC upgrade I am capable of working a lot faster (8 cores/16 threads helps here), especially with running local AI’s and also working in Linux and MacOS. Most of this will be all on the same machine.

Current projects:

  1. Media server and device management software/server.
    • Video playback
    • Image viewer
    • Devices manual updates by client
    • plus many other features…
  2. Godot Game
    • Terrain generator and texture painting
    • Fauna splatting
    • Various generators to add objects in a scene
    • Miscellaneous player controls (ie. sliding down slopes and climbing walls)
  3. Home AI chat on the go.
    • Home AI that runs on a server that allows me to chat over the internet using my phone
    • Text or speech input.
    • Optional text to speech output
    • Selection of local LLM’s (ie Llama chat, or Mistral Instruct)

With WSL in windows it does make it easier to develop and test Linux software, however it is not that good because it doesn’t give raw access to hardware. This is not a problem for development and testing.

There will be a lot more to come over the months as things start to get organised and time is given to these projects.

Catch you all soon…

Carl

ChatGPT vs Google Bard: AI programming in C++

Bard fails miserably at recursive programming where ChatGPT gave an almost finished result.

I asked both to write a C++ program given a folder to monitor its contents and recurs down through all sub folders and monitor those files too.

At the moment, Bard hasn’t got a grip on recursive programming. ChatGPT came out the clear winner. Although I did have to coax it to get it to include the right header files.

The final result definitely wouldn’t be production worthy but a good start to show how to work on this particular task type.

#include <iostream>
#include <sys/inotify.h>
#include <unistd.h>
#include <cstring>
#include <vector>
#include <dirent.h>

#define EVENT_SIZE (sizeof(struct inotify_event))
#define EVENT_BUF_LEN (1024 * (EVENT_SIZE + 16))

void monitorDirectory(const char* directory, int fd, std::vector<int>& watchDescriptors) {
    // Add a watch for the specified directory
    int wd = inotify_add_watch(fd, directory, IN_MODIFY | IN_CREATE | IN_DELETE | IN_MOVED_FROM | IN_MOVED_TO);
    if (wd < 0) {
        std::cerr << "Failed to add watch for directory: " << directory << std::endl;
        return;
    }

    watchDescriptors.push_back(wd);

    // Scan subdirectories
    DIR* dir = opendir(directory);
    if (!dir) {
        std::cerr << "Failed to open directory: " << directory << std::endl;
        return;
    }

    struct dirent* entry;
    while ((entry = readdir(dir)) != nullptr) {
        if (entry->d_type == DT_DIR) {
            if (std::strcmp(entry->d_name, ".") != 0 && std::strcmp(entry->d_name, "..") != 0) {
                std::string subdirectory = std::string(directory) + "/" + entry->d_name;
                monitorDirectory(subdirectory.c_str(), fd, watchDescriptors);
            }
        }
    }

    closedir(dir);
}

int main() {
    int fd = inotify_init();
    if (fd < 0) {
        std::cerr << "Failed to initialize inotify" << std::endl;
        return 1;
    }

    const char* directory = "/home/wlgfx/Downloads";
    std::vector<int> watchDescriptors;
    monitorDirectory(directory, fd, watchDescriptors);

    std::cout << "Monitoring changes in directory: " << directory << std::endl;

    char buffer[EVENT_BUF_LEN];
    while (true) {
        int length = read(fd, buffer, EVENT_BUF_LEN);
        if (length < 0) {
            std::cerr << "Failed to read events" << std::endl;
            break;
        }

        int i = 0;
        while (i < length) {
            struct inotify_event* event = (struct inotify_event*)&buffer[i];
            if (event->len) {
                if (event->mask & IN_CREATE)
                    std::cout << "File created: " << event->name << std::endl;
                else if (event->mask & IN_DELETE)
                    std::cout << "File deleted: " << event->name << std::endl;
                else if (event->mask & IN_MODIFY)
                    std::cout << "File modified: " << event->name << std::endl;
                else if (event->mask & IN_MOVED_FROM)
                    std::cout << "File/Folder moved from: " << event->name << std::endl;
                else if (event->mask & IN_MOVED_TO)
                    std::cout << "File/Folder moved to: " << event->name << std::endl;
            }
            i += EVENT_SIZE + event->len;
        }
    }

    // Cleanup
    for (int wd : watchDescriptors)
        inotify_rm_watch(fd, wd);

    close(fd);

    return 0;
}
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