A quick faff about
Faffing about with libGDX tonight, all in Java, I’ve realised yet again how simple it can be setting up sh.. stuff in Java.
I went straight into the 3D scene, two new classes, one as a controller for a demo scene setup and the first scene. The controller just does the timing which does zip at the moment. The second class is the ‘Screen’ which sets up my first screen. Really simple. A camera, a cube and a simple motion.
I had to stop because of the time tonight. I really wanted to faff around with the mesh builder again and custom shaders. Gonna be some time before I produce those screens, but that’s coming up.