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Godot 4 Terrain Generator – progress

I’ve just uploading another video to youtube about the current progress of my work on 3d terrain generation.

Here I am mixing two noise values, a main noise for the actual terrain and the other which is only added at 10% strength adds extra terrain detail patches.

There’s still a lot of ideas yet I want to add to this and I am getting through them bit by bit.

Audio issues are still ongoing and hopefully will be resolved in future videos.

Until next time… Carl out…

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