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Self contained development

I am glad that at least this time round using CMake I am actually getting closer to understanding how it works. The project I am working on with the 3D noise is much easier having the raylib source right there. I am starting to make small changes here and their, trying not to mess the API too much. Understanding the raygui source helps build my own small library around it. A whiteboard marker and whiteboard gets used a lot whilst I’m trying to visualize ideas.

The main benefit is no dependencies and output size.

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