Libvlc and my Odroid

Before I go ahead and actually buy the Odroid C2, I thought I’d dig out my U3 and try the vlc library on that. All I had to do was to copy the project folder over SSH to it and build it. At first it didn’t compile because I needed to install the X11 dev files, and then again I had to install the libvlc-dev files. And then it built just fine.

Major problem though, VLC doesn’t have hardware acceleration on any of the Arm processors yet.

Well, now it looks like I’ll either go down the Qt route, FFMpeg route, OGV decoder route, or find another player library.

One thing I do know is that I’d like to stick to a single video format, ie OGV. So that makes writing my own player easy enough.

My next step is to get a player working by myself and make it work on the Odroid. I’m going to see about the OGV sources before checking out other open source players.

I’ll keep you posted.

 

Posted in C, C++, embedded, Linux, Qt, VLC.