Elsewhere there are things that we all miss, yet it takes just one to notice...

Server bully test

Well, not exactly crashed the server, but I stopped it from running which is a proof of concept.

With a simple Java program which sends legitimate requests from a legitimate device, the server failed after a few minutes. A quick manual restart over ssh got it up and running immediately.

public class BullyServerTest {
    
    public static BullyServerTest bst;

    public static void main(String[] args) {
        bst = new BullyServerTest();
    }
    
    boolean quit = false;
    
    private final String server_host = "SOMEWEBADDRESS"; // LOL
    private final int server_port = SOMESECRETNUMBER;
    
    private final String home = System.getProperty("user.home") + "/";
    
    public BullyServerTest() {
        Runtime.getRuntime().addShutdownHook(new Thread() {
            public void run() {
                quit = true;
                try { Thread.sleep(1000); } catch (InterruptedException ex) {}
            }
        });
        
        while (!quit) {
            try { Thread.sleep(randInt(10, 250)); } catch (InterruptedException ex) {}
            do_hello_world_bully();
        }
    }
    
    Random rand = new Random();
    
    private int randInt(int min, int max) {
        return rand.nextInt((max - min) + 1) + min;
    }
    
    private static final int COMMAND_HELLO = 1234;
    
    private void do_hello_world_bully() {
        int count = randInt(10, 100);
        System.out.println("HELLO WORLD BULLY at " + count + " times");
        
        while (count-- != 0) { // a shed load of threads at once
            new Thread(runnable_HW).start();
        }
        
        System.out.println("Completed...");
    }
    
    Runnable runnable_HW = new Runnable() {
        @Override
        public void run() {
            try {
                WLSocket socket = new WLSocket(server_host, server_port);

                socket.out.writeInt(COMMAND_HELLO);
                String hello = socket.in.readUTF();
                
            } catch (IOException ex) {
                System.out.println("Server failed with HELLO WORLD response");
            }
        }
    };
}

So the next step is to implement a thread pool so that the server will not hang on too many requests. It ran for less than a minute. The above program kept running until my 12Gb RAM ran out which was a bit longer. The current server does only have 4Gb RAM and couldn’t handle the amount of connections at once. I’ve also had to keep the sudden bandwidth usage down as I was hitting my upload and download limits.

Eventually the server and client code will all be rewritten in C++ and handle such things as low latency timeouts.

This has been a very interesting test. I’ll be leaving the hello world server command in for future testing to simulate fake requests.

Scroll to top